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Category Archives: Animation

Tradigital Animation Bundle Package

 This Package Bundle Includes both of our Tradigital Animation Courses for Adobe Flash (or any animation software). You can find details on both courses below…

Head Movements Video Tutorial:

Conan Sinclair is a full time freelance animator working on cartoons and game projects in Victoria, Australia. He has prepared an amazing four hour course on the “tradigital” skills he uses in his work.

Part 1 – This first part covers basic animation techniques applicable to any program you choose to animate with, but the instructor does spend some time early on teaching a few of the tools within Flash that he will be using throughout this series of lessons.

Part 2 – Learn how to do a head turn animation, starting with two key poses, then working with timing, ease-in and out’s, and in-between frames.

Part 3 – How to get more flexibility in your animation when going from one keypose to another.

Part 4 – This part covers dialogue animation using mouth shapes (or phonemes) and then the instructor brings in an audio file to sync an animation to.

Part 5 – This last part teaches how to clean up your animation, paint in a more polished, professional look to your frames, then include Layer effects to add a variety of styles to your final piece.

Body Mechanics Video Tutorial:

In this tutorial, Conan will be tackling the following topics:

Part 1 – Body Mechanics Basics. This lesson teaches the basics of how to make your body animations look real. Even though in a cartoon world anything is possible, there’s still some “rules” to play by. You can’t have joints bending every which way, and that’s one of the things this part looks into. The second half of this lesson teaches a simple animation exercise by making a body move from one side to another.

Part 2 – Jumping is a great movement exercise where you can get an appreciation for weight.

Part 3 – Sitting and Standing. Think about how often a character on TV gets up or sits down in a scene. In your own animations, you’ll find this a useful exercise to add some movement to a scene where your characters might otherwise only be talking.

Part 4 – Walk Cycles. The next few lessons focus on every animators favorite (or possibly most dreaded) sequence: the walk/run cycle. Conan teaches his method of breaking these down into four manageable key poses, which he then adds in-betweens to.

Part 5 – Run Cycles. Runs are similar to walks in that you’ll learn to create four key poses of the cycle, but this time with a bounding motion to it, and the faster the run, the more of a lean is added to the character.

Part 6 – Advanced Movements. This final lesson converts our side view cycles into front view and three-quarter view cycles, which can be a real test for new animators. Conan also teaches a walk cycle with a “double bounce” movement.

For more info visit the Tradigital Animation Tutorial Bundle Package sales page at CartoonSmart.com

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Posted by on August 22, 2012 in Animation

 

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Tradigital Animation Tutorial – Body Mechanics

Tradigital Animation Tutorial Using Flash  (or your choice of software)

Conan Sinclair has taught an incredible followup to his first“Tradigital” tutorial which focused on animating the head, with an obvious sequel: how to animate all the rest of the body! And like all great sequels this one is 2 hours longer than the first!

In this tutorial, Conan will be tackling the following topics:

Part 1 – Body Mechanics Basics. This lesson teaches the basics of how to make your body animations look real. Even though in a cartoon world anything is possible, there’s still some “rules” to play by. You can’t have joints bending every which way, and that’s one of the things this part looks into. The second half of this lesson teaches a simple animation exercise by making a body move from one side to another.

Part 2 – Jumping is a great movement exercise where you can get an appreciation for weight.

Part 3 – Sitting and Standing. Think about how often a character on TV gets up or sits down in a scene. In your own animations, you’ll find this a useful exercise to add some movement to a scene where your characters might otherwise only be talking.

Part 4 – Walk Cycles. The next few lessons focus on every animators favorite (or possibly most dreaded) sequence: the walk/run cycle. Conan teaches his method of breaking these down into four manageable key poses, which he then adds in-betweens to.

Part 5 – Run Cycles. Runs are similar to walks in that you’ll learn to create four key poses of the cycle, but this time with a bounding motion to it, and the faster the run, the more of a lean is added to the character.

Part 6 – Advanced Movements. This final lesson converts our side view cycles into front view and three-quarter view cycles, which can be a real test for new animators. Conan also teaches a walk cycle with a “double bounce” movement.

Video Preview

[vimeo https://vimeo.com/47741276]

For more info visit the Tradigital Animation Tutorial sales page at CartoonSmart.com or click the image below….

 

——————————————————————————————

Affiliate Builder Link for this product: http://www.payloadz.com/go/jump?id=1659277&aff_id=#####

Affiliates should replace the ##### with their Affiliate ID. Register for your ID here
Affiliates will earn a fee for ANY product purchased on CartoonSmart by a referral (not just the product they initially land on).

Affiliates are welcome to use any of these images in mentioning the product on their blogs, websites, or Twitter…
 
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Posted by on August 22, 2012 in Animation

 

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Tradigital Animation Tutorial – Head Movements

Tradigital Animation Tutorial Using Flash  (or your choice of software)

“Tradigital”, if you haven’t figured it out already, is an industry word combining “traditional” and “digital”. The days of pencil and paper animation at most studios are long gone but that doesn’t mean those same frame-by-frame techniques can’t live on with our tools du jour. There are still old-timers teaching the young-bloods how to animate the old fashioned way, one drawing at a time. We couldn’t find one of those old-timers to teach this course though, so we’ve got Conan Sinclair instead!

Conan is a full time freelance animator working on cartoons and game projects in Victoria, Australia. He has prepared an amazing four hour course on the “tradigital” skills he uses in his work.

Part 1 – This first part covers basic animation techniques applicable to any program you choose to animate with, but the instructor does spend some time early on teaching a few of the tools within Flash that he will be using throughout this series of lessons.

Part 2 – Learn how to do a head turn animation, starting with two key poses, then working with timing, ease-in and out’s, and in-between frames.

Part 3 – How to get more flexibility in your animation when going from one keypose to another.

Part 4 – This part covers dialogue animation using mouth shapes (or phonemes) and then the instructor brings in an audio file to sync an animation to.

Part 5 – This last part teaches how to clean up your animation, paint in a more polished, professional look to your frames, then include Layer effects to add a variety of styles to your final piece.

Video Preview

[vimeo https://vimeo.com/46901480]

For more info visit the Tradigital Animation Tutorial sales page at CartoonSmart.com or click the image below….

——————————————————————————————

Affiliate Builder Link for this product: http://www.payloadz.com/go/jump?id=1648365&aff_id=#####

Affiliates should replace the ##### with their Affiliate ID. Register for your ID here
Affiliates will earn a fee for ANY product purchased on CartoonSmart by a referral (not just the product they initially land on).

Affiliates are welcome to use any of these images in mentioning the product on their blogs, websites, or Twitter…
 
Leave a comment

Posted by on August 10, 2012 in Animation

 

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Professional Storyboarding Tutorial with Adobe Flash or Premiere

Learn Techniques for Hand Drawn Boards, Flash Animatics, or Adobe Premiere Movies – 4 Hours of Tutorials!

Session 1: Hand-Drawn Boards and Flash Animatics

This session will show you how two storyboard artists approach their craft: working in Photoshop to draw and using Flash to create an animatic.

Topics covered include….

  • – Working off a script
  • – Camera Positioning and Composition
  • – Referencing Character Models
  • – Tips for Working in Photoshop or Paper
  • – Cleaning up hand-drawn boards
  • – Showing Movement
  • – Adding Line Weight, Depth, and Shadows
  • – Balancing between details and deadlines
  • – Maintaining continuity between shots
  • – Being aware of the tangent
  • – Anticipating how the animators might work with the characters
  • – Making your shots “readable” and simple for the animators
  • – Time saving techniques for similar shots
  • – Applying the rule of thirds
  • – Setting up an animatic with audio in Flash
  • – And tips on what’s expected of you as a professional storyboard artist

This session is taught by two instructors, David Carbley and Rachel Anchors, who are both professional storyboard artists at Spark-Flow Studios. This is the first in a series of tutorials from Spark-Flow Studios where the artists and animators take you through the production of it’supcoming animated web series Pumpk & Cham and Pai, the epic adventures of two clumsy scarecrows (Pumpk and Cham) and a teenage witch (Pai) who begin their travels to become the scariest monsters in the world!

Session 2: Polished Animatics Using Adobe Premiere

This session, headed by Christopher Wade of Spark-Flow Studios, shows you the basics in non-linear editing. Animation, Film and Video Production all require editors in some way, shape or form. And if you just so happen to have the Adobe Production Suite, you have a prime opportunity to learn Adobe Premiere (its probably in your Applications folder already). And since most editing programs today have similar interfaces and conventions, learning Adobe Premiere can prepare you to work in other non-linear editing software, such as Final Cut or After Effects.

This tutorial comes with storyboard Jpg’s, voice log audio clips, additional final animation clips and after the tutorial is completed we propose two assignments using these source files…

Assignment #1

Your task is of course is provide a play-by-play of the listed shots as they appear on the storyboard using the boarded delivery elements. This includes inserting audio and using the Text Processor in Premiere to create a location title. You can also try making on-screen credits while minding the Title Safe!

Assignment #2

Now you can connect the final videos together as stated in the storyboards with the audio delivered from your download and also from other sources for sound effects. You could check FreeSoundProject.com or even Flashkit for some sounds. Background noise, animal noises, you name it. Make the scene your own! Explore how different ambience can change the mood of the scene to something much more frightening.

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Posted by on February 1, 2012 in Adobe Premiere, Animation, Flash Tutorials

 

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